Lead Gameplay Programmer (Unreal)
- • Location: Mumbai
• Employment Type: Hybrid
• Experience: 5-6 Years in Game Development (Preferably FPS or AA/AAA Titles)

Responsibilities
• Lead and contribute to the development of FPS and AAA games using Unreal Engine 4/5.
• Collaborate with the design, art, and production teams to create high-quality, immersive game experiences.
• Implement and optimize gameplay mechanics, AI, UI, and other core game systems.
• Utilize Unreal’s Gameplay Ability System (GAS) and Lyra Starter Game as a foundation for complex gameplay features.
• Profile and optimize game performance for both PC and console platforms.
• Mentor and provide technical guidance to junior developers.
• Debug and resolve complex technical issues.
• Stay up-to-date with the latest Unreal Engine tools, features, and best practices.
Requirements
• 5-6 years of professional experience working on game development, with a focus on FPS and AAA titles.
• Strong proficiency in Unreal Engine 4/5.
• Hands-on experience with the Gameplay Ability System (GAS) and Lyra Starter Game.
• Expertise in C++ programming and blueprint scripting within Unreal Engine.
• Deep understanding of game architecture, physics, rendering, and optimization techniques.
• Familiarity with version control systems such as Git or Perforce.
• Strong problem-solving skills and the ability to work in a fast-paced, collaborative environment.
• Excellent communication skills and the ability to collaborate effectively across teams.
Preferences
- • Experience shipping one or more AAA titles.
• Familiarity with multiplayer and networking systems in Unreal Engine.
• Knowledge of animation systems and pipelines.